ServerName
Offline 13.143.141.68:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 315/ 300
- 593/ 600
- 457/ 500
- 129/ 200
- 555/ 525
- 215/ 250
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list ServerName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of ServerName?
No region comes from ServerName. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 13.143.141.68:28015.
What's the uptime like for ServerName?
The server ServerName is not reachable at the moment; the last sighting was 14 days 1 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 4 October 2026 is when Rust Going Deep first saw it.
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does ServerName follow for wipes?
ServerName's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 2 hours.
Map and rules
Which rules and settings is ServerName running?
The name of ServerName contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on ServerName?
ServerName uses a game-generated procedural map.
Player stats
How many players are on ServerName?
Right now ServerName is offline, with its last appearance 14 days 1 hours ago.
What position does ServerName hold in the server rankings?
Over the last seven days, ServerName is #14,733 by player hours, among the top 65% of all ranked servers.
How to join
How do you get into ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 13.143.141.68:28015.