TEST TRASH
Offline 13.143.173.149:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and filters
Where does TEST TRASH appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST TRASH: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST TRASH?
TEST TRASH's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp11 (Max players): There are 11 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find TEST TRASH?
No region comes from TEST TRASH. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 13.143.173.149:28015.
What's the uptime like for TEST TRASH?
Right now TEST TRASH is offline, having last been seen 9 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 1 October 2026.
What is the Rust version for TEST TRASH?
The version on TEST TRASH is Rust network protocol 2634 and build 167231, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does TEST TRASH follow for wipes?
Too few wipes are on record for TEST TRASH to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 days 15 hours.
Map and rules
What settings and rules have been applied to TEST TRASH?
No gather rate appears in the name of TEST TRASH. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on TEST TRASH?
The map on TEST TRASH is procedural, made by the game.
Player stats
Is TEST TRASH busy?
The last sighting of TEST TRASH was 9 days 15 hours ago; it is offline right now.
What's TEST TRASH's rank among Rust servers?
Over the last seven days, TEST TRASH is #13,622 by player hours, among the top 62% of all ranked servers.
Getting in
How do you get into TEST TRASH?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 13.143.173.149:28015.