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Dive report

Test Server

Offline 130.86.76.58:28015 checked 17d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#16,670ranktop 70%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 01:36 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Test Server?

The server browser shows these tags for Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166440 (Build): This server runs build 166440; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find Test Server?

There is no published region for Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 130.86.76.58:28015.

What's the uptime like for Test Server?

Right now Test Server is offline, having last been seen 17 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 30 September 2026 is when Rust Going Deep first saw it.

What Rust version is Test Server on?

Rust network protocol 2634 and build 166440 is what Test Server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Test Server wipe?

The wipes recorded for Test Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 17 days 7 hours is how long ago this world came into being.

What happens on wipe day at Test Server?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

What settings and rules have been applied to Test Server?

No gather rate appears in the name of Test Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Test Server?

A procedural map, generated by the game, is in play on Test Server.

Player count

What's the population like on Test Server?

Right now Test Server is offline, with its last appearance 17 days 5 hours ago.

Where does Test Server sit in the rankings?

Over the last seven days, Test Server is #16,670 by player hours, among the top 70% of all ranked servers.

Getting in

What's the way to join Test Server?

Open Rust and press F1, then type client.connect 130.86.76.58:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166440
Build This server runs build 166440.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.