[EU] Worlds | Event 1
Offline 131.153.158.236:28205 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does [EU] Worlds | Event 1 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [EU] Worlds | Event 1 are: EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on [EU] Worlds | Event 1?
gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): There are 100 slots on this server; ts9 (Group limit): You can have up to 9 in a team; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list [EU] Worlds | Event 1 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find [EU] Worlds | Event 1?
There is no region tag on [EU] Worlds | Event 1, but the name hints at Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 131.153.158.236:28205.
How reliable is [EU] Worlds | Event 1?
The server [EU] Worlds | Event 1 is not reachable at the moment; the last sighting was 31 days 21 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 16 September 2026 is when Rust Going Deep first saw it.
What Rust version is [EU] Worlds | Event 1 on?
Rust network protocol 2633 and build 163794 is what [EU] Worlds | Event 1 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does [EU] Worlds | Event 1 wipe?
The wipes recorded for [EU] Worlds | Event 1 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 31 days 21 hours is how long ago this world came into being.
Map and rules
What settings are in place on [EU] Worlds | Event 1?
No gather rate appears in the name of [EU] Worlds | Event 1. Group size is capped at 9 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
Population
How many players are on [EU] Worlds | Event 1?
[EU] Worlds | Event 1 was last seen 31 days 21 hours ago and is offline as you read this.
Where does [EU] Worlds | Event 1 sit in the rankings?
Over the last seven days, [EU] Worlds | Event 1 is #15,505 by player hours, among the top – of all ranked servers.
Getting in
How do you get into [EU] Worlds | Event 1?
Open Rust and press F1, then type client.connect 131.153.158.236:28205. Alternatively, click Launch Rust on this page to join via Steam.