Classic
Offline 131.241.227.208:29015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 167/ 200
- 312/ 350
- 249/ 275
- 124/ 200
- 131/ 200
- 152/ 250
Quick answers
Tags and filters
Where does Classic appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Classic are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Classic?
Classic's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Classic?
No region comes from Classic. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 131.241.227.208:29015.
Is Classic up, and how often does it stay online?
The server Classic is not reachable at the moment; the last sighting was 28 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 19 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Classic?
On Windows, Classic runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Classic wipe?
Too few wipes are on record for Classic to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 33 days 4 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Classic?
The name of Classic contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Classic?
Classic uses a game-generated procedural map.
Population
Is Classic busy?
The last sighting of Classic was 28 days 19 hours ago; it is offline right now.
Where does Classic sit in the rankings?
Over the last seven days, Classic is #14,632 by player hours, among the top – of all ranked servers.
Join info
What's the process to join Classic?
To join, open Rust, hit F1, and enter client.connect 131.241.227.208:29015. Or click Launch Rust on this page to open the game through Steam and connect.