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Dive report

[EA]Japan-Server |PvP|

Online EA 133.117.73.110:28015 checked 12m ago

biweekly wipes moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#7,024ranktop 32% · #420 in EA
2d agolast wipebiweekly schedule
11d 21hnext wipeFri 30 Oct, 09:00 UTC

Players

AveragePeak
00.511.5212:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 32% of all ranked servers, top 77% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:00 UTC, in 11d 21h. Its biweekly schedule tag · low confidence

usual gap14.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 11d 21h
    Fri 30 Oct, 09:00 UTC
  • 18d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 21h
    Fri 13 Nov, 09:00 UTC
  • 39d 21h
    Fri 27 Nov, 09:00 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:00 UTC2d ago 2 – running 0
Thu 1 Oct, 18:55 UTC FW16d ago 4 halved by day 1 14.6 days 0
Wed 16 Sep, 13:05 UTC31d ago 0 – 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [EA]Japan-Server |PvP| appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [EA]Japan-Server |PvP|: Modded Rust servers. You can find it on the server list by these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on [EA]Japan-Server |PvP|?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EA (East Asia): The server browser lists it under East Asia — that is the tag list [EA]Japan-Server |PvP| puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the performance like on [EA]Japan-Server |PvP|?

Average server fps for the last 48 hours was 111, and the lowest was 47. The entity count reached a high of 98,376, covering buildings, deployables and everything else. Memory use peaked at 3,257 MB. Players experience lag when fps drops and entities climb.

What location is [EA]Japan-Server |PvP| in?

Its location is Asia, according to the EA tag [EA]Japan-Server |PvP| displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 133.117.73.110:28015.

What's the uptime like for [EA]Japan-Server |PvP|?

Right now [EA]Japan-Server |PvP| is online. The uptime it gives puts the last restart at roughly 1 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for [EA]Japan-Server |PvP|?

On Linux, [EA]Japan-Server |PvP| runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does [EA]Japan-Server |PvP| follow for wipes?

Its tag guides the prediction since [EA]Japan-Server |PvP| has too few wipes on record to confirm the schedule. Friday 30 October at 09:00 UTC is when the next wipe is due. This world has been running since 2 days 2 hours ago. The tags show wipes scheduled every two weeks.

What happens on wipe day at [EA]Japan-Server |PvP|?

Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 24 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Rules and settings

What settings are in place on [EA]Japan-Server |PvP|?

The name of [EA]Japan-Server |PvP| contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on [EA]Japan-Server |PvP|?

The map on [EA]Japan-Server |PvP| is procedural and size 4,096, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player stats

What's the population like on [EA]Japan-Server |PvP|?

Right now 0 players are on [EA]Japan-Server |PvP|, which has 100 slots. The seven-day average is 0 players, with a peak of 2. At 09:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does [EA]Japan-Server |PvP| hold in the server rankings?

[EA]Japan-Server |PvP| ranks #7,024 for player hours over the last seven days, #420 in Asia and in the top 32% of ranked servers.

How to join

How do you get into [EA]Japan-Server |PvP|?

Open Rust and press F1, then type client.connect 133.117.73.110:28015. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/473S8yCnC7 is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.