[EA]Japan-Server |PvP|
Online EA 133.117.73.110:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 77% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:00 UTC, in 11d 21h. Its biweekly schedule tag · low confidence
Coming wipes
- 11d 21hFri 30 Oct, 09:00 UTC
- 18d 7hThu 5 Nov, 19:00 UTCFW
- 25d 21hFri 13 Nov, 09:00 UTC
- 39d 21hFri 27 Nov, 09:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 09:00 UTC2d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:55 UTC FW16d ago | 4 | halved by day 1 | 14.6 days | 0 |
| Wed 16 Sep, 13:05 UTC31d ago | 0 | – | 15.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does [EA]Japan-Server |PvP| appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [EA]Japan-Server |PvP|: Modded Rust servers. You can find it on the server list by these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
How should you read the tags on [EA]Japan-Server |PvP|?
gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EA (East Asia): The server browser lists it under East Asia — that is the tag list [EA]Japan-Server |PvP| puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the performance like on [EA]Japan-Server |PvP|?
Average server fps for the last 48 hours was 111, and the lowest was 47. The entity count reached a high of 98,376, covering buildings, deployables and everything else. Memory use peaked at 3,257 MB. Players experience lag when fps drops and entities climb.
What location is [EA]Japan-Server |PvP| in?
Its location is Asia, according to the EA tag [EA]Japan-Server |PvP| displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 133.117.73.110:28015.
What's the uptime like for [EA]Japan-Server |PvP|?
Right now [EA]Japan-Server |PvP| is online. The uptime it gives puts the last restart at roughly 1 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for [EA]Japan-Server |PvP|?
On Linux, [EA]Japan-Server |PvP| runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does [EA]Japan-Server |PvP| follow for wipes?
Its tag guides the prediction since [EA]Japan-Server |PvP| has too few wipes on record to confirm the schedule. Friday 30 October at 09:00 UTC is when the next wipe is due. This world has been running since 2 days 2 hours ago. The tags show wipes scheduled every two weeks.
What happens on wipe day at [EA]Japan-Server |PvP|?
Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 24 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.
Rules and settings
What settings are in place on [EA]Japan-Server |PvP|?
The name of [EA]Japan-Server |PvP| contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on [EA]Japan-Server |PvP|?
The map on [EA]Japan-Server |PvP| is procedural and size 4,096, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Player stats
What's the population like on [EA]Japan-Server |PvP|?
Right now 0 players are on [EA]Japan-Server |PvP|, which has 100 slots. The seven-day average is 0 players, with a peak of 2. At 09:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What position does [EA]Japan-Server |PvP| hold in the server rankings?
[EA]Japan-Server |PvP| ranks #7,024 for player hours over the last seven days, #420 in Asia and in the top 32% of ranked servers.
How to join
How do you get into [EA]Japan-Server |PvP|?
Open Rust and press F1, then type client.connect 133.117.73.110:28015. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/473S8yCnC7 is its website.