RustServer_1258
Online 133.117.73.215:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 444/ 475
- 589/ 600
- 353/ 350
- 729/ 800
- 108/ 200
- 340/ 350
Quick answers
Tags and search
Where does RustServer_1258 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustServer_1258: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on RustServer_1258?
RustServer_1258's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on RustServer_1258?
Average server fps for the last 48 hours was 98, and the lowest was 54. Buildings, deployables and all other world objects added up to as many as 49,908 entities. 4,272 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
Where can you find RustServer_1258?
There is no published region for RustServer_1258. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 133.117.73.215:28015.
What's the uptime like for RustServer_1258?
RustServer_1258 is live as of this check. Its reported uptime shows a restart about 18 days 7 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is RustServer_1258 on?
On Linux, RustServer_1258 runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does RustServer_1258 wipe?
The wipes recorded for RustServer_1258 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 37 days 15 hours ago.
Settings and map
What settings and rules have been applied to RustServer_1258?
The name of RustServer_1258 contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on RustServer_1258?
The map on RustServer_1258 is procedural and size 3,000, generated by the game with seed 31335. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
What's the population like on RustServer_1258?
RustServer_1258 is holding 0 players on its 50 slots at the moment. Across the last seven days, the typical count has been 0 players.
What's RustServer_1258's rank among Rust servers?
For player hours in the last seven days, RustServer_1258 ranks #15,790, within the top 71% of ranked servers.
How to join
What's the process to join RustServer_1258?
To join, open Rust, hit F1, and enter client.connect 133.117.73.215:28015. Or click Launch Rust on this page to open the game through Steam and connect.