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Dive report

RustServer_28493

Online 133.88.101.163:28015 checked 9m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
37d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustServer_28493 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_28493 are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on RustServer_28493?

The server browser shows these tags for RustServer_28493: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is RustServer_28493 lag-free?

The last 48 hours saw an average of 109 server fps, never dropping below 64. Buildings, deployables and all other world objects added up to as many as 31,954 entities. 3,392 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is RustServer_28493 in?

There is no published region for RustServer_28493. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 133.88.101.163:28015.

What's the uptime like for RustServer_28493?

RustServer_28493 is up and reachable at the moment. According to its reported uptime, the last restart was about 18 days 6 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is RustServer_28493 on?

Rust network protocol 2633 and build 165217 is what RustServer_28493 runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does RustServer_28493 wipe?

Too few wipes are on record for RustServer_28493 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 37 days 12 hours.

Map and rules

What settings and rules have been applied to RustServer_28493?

Its name does not state a gather rate for RustServer_28493. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on RustServer_28493?

RustServer_28493 uses a procedural map of size 2,500 with seed 462451390, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is RustServer_28493 busy?

Out of 50 slots, 0 are filled on RustServer_28493 right now. The seven-day average for players here is 0.

What's RustServer_28493's rank among Rust servers?

Over the last seven days, RustServer_28493 is #15,807 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into RustServer_28493?

To join, open Rust, hit F1, and enter client.connect 133.88.101.163:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build The build number is 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.