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Dive report

RustServer_31205

Online 133.88.106.60:28015 checked 13m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 3
#4,849ranktop 22%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer_31205 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer_31205: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer_31205?

RustServer_31205's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on RustServer_31205?

It averaged 117 server fps over the last 48 hours, with a low of 89. The entity count reached a high of 44,225, covering buildings, deployables and everything else. 2,205 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is RustServer_31205 in?

RustServer_31205 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 133.88.106.60:28015.

Is RustServer_31205 up, and how often does it stay online?

RustServer_31205 is live as of this check. The uptime it gives puts the last restart at roughly 3 days 1 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 8 October 2026.

What is the Rust version for RustServer_31205?

Rust network protocol 2634 and build 167398 is what RustServer_31205 runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does RustServer_31205 wipe?

RustServer_31205's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 9 days 13 hours ago.

Settings and map

Which rules and settings is RustServer_31205 running?

Its name does not state a gather rate for RustServer_31205. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on RustServer_31205?

RustServer_31205 uses a procedural map of size 3,000 with seed 14035, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is RustServer_31205 busy?

Right now 0 players are on RustServer_31205, which has 50 slots. For the past week, players averaged 0 with a high of 3. At 04:00 UTC in the last 48 hours, the average reached its highest: 2 players.

Where does RustServer_31205 sit in the rankings?

For player hours in the last seven days, RustServer_31205 ranks #4,849, within the top 22% of ranked servers.

How to join

What's the way to join RustServer_31205?

Open Rust and press F1, then type client.connect 133.88.106.60:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.