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Dive report

RustServer_2604

Online 133.88.121.242:28015 checked 13m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

025507510012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:09 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustServer_2604 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_2604 are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer_2604?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list RustServer_2604 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on RustServer_2604?

It averaged 77 server fps over the last 48 hours, with a low of 11. At its peak it carried 44,761 entities, including buildings and deployables. 3,220 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of RustServer_2604?

There is no published region for RustServer_2604. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 133.88.121.242:28015.

Is RustServer_2604 up, and how often does it stay online?

Right now RustServer_2604 is online. Its reported uptime shows a restart about 14 days 13 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustServer_2604?

The version on RustServer_2604 is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does RustServer_2604 wipe?

Too few wipes are on record for RustServer_2604 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 14 days 14 hours.

What can you expect on wipe day at RustServer_2604?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings and rules have been applied to RustServer_2604?

No gather rate appears in the name of RustServer_2604. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on RustServer_2604?

A game-generated procedural map of size 3,000 with seed 20682 is in play on RustServer_2604. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on RustServer_2604?

Out of 50 slots, 0 are filled on RustServer_2604 right now. The seven-day average for players here is 0.

What's RustServer_2604's rank among Rust servers?

For player hours in the last seven days, RustServer_2604 ranks #15,807, within the top 72% of ranked servers.

How to join

What's the way to join RustServer_2604?

To join, open Rust, hit F1, and enter client.connect 133.88.121.242:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The build number is 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.