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Dive report

RustServer_8392

Online 133.88.123.166:28015 checked 8m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
37d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustServer_8392 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_8392 are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on RustServer_8392?

RustServer_8392's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is RustServer_8392 lag-free?

The last 48 hours saw an average of 201 server fps, never dropping below 182. Buildings, deployables and all other world objects added up to as many as 42,887 entities. 4,320 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is RustServer_8392 in?

No region comes from RustServer_8392. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 133.88.123.166:28015.

What's the uptime like for RustServer_8392?

RustServer_8392 is live as of this check. The uptime it gives puts the last restart at roughly 17 days 18 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is RustServer_8392 on?

On Linux, RustServer_8392 runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does RustServer_8392 follow for wipes?

RustServer_8392's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 37 days 10 hours.

Settings and map

What settings are in place on RustServer_8392?

No gather rate appears in the name of RustServer_8392. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

What's the map on RustServer_8392?

A game-generated procedural map of size 3,000 with seed 22225 is in play on RustServer_8392. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

Is RustServer_8392 busy?

Out of 50 slots, 0 are filled on RustServer_8392 right now. Across the last seven days, the typical count has been 0 players.

What position does RustServer_8392 hold in the server rankings?

For player hours in the last seven days, RustServer_8392 ranks #15,843, within the top 72% of ranked servers.

Join info

What's the way to join RustServer_8392?

To join, open Rust, hit F1, and enter client.connect 133.88.123.166:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build It's on build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.