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Dive report

GodlikeHost Server

Online 134.19.177.235:26069 checked 11m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#13,146ranktop 60%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does GodlikeHost Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry GodlikeHost Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on GodlikeHost Server?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list GodlikeHost Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does GodlikeHost Server perform?

The last 48 hours saw an average of 60 server fps, never dropping below 55. The entity count reached a high of 74,001, covering buildings, deployables and everything else. Memory use peaked at 2,273 MB. Players experience lag when fps drops and entities climb.

What's the location of GodlikeHost Server?

No region comes from GodlikeHost Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 134.19.177.235:26069.

Is GodlikeHost Server up, and how often does it stay online?

Right now GodlikeHost Server is online. Its reported uptime shows a restart about 4 hours ago. In the last full 3 days, 72 of 72 hours were online, 100% uptime. Rust Going Deep has had it on record since 14 October 2026.

What is the Rust version for GodlikeHost Server?

On Linux, GodlikeHost Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does GodlikeHost Server wipe?

The wipes recorded for GodlikeHost Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 3 days 21 hours.

Map and rules

What settings and rules have been applied to GodlikeHost Server?

No gather rate appears in the name of GodlikeHost Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.

Which map is active on GodlikeHost Server?

GodlikeHost Server uses a procedural map of size 3,500 with seed 1962309386, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on GodlikeHost Server?

GodlikeHost Server is holding 0 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 1.

Where does GodlikeHost Server sit in the rankings?

For player hours in the last seven days, GodlikeHost Server ranks #13,146, within the top 60% of ranked servers.

Join info

What's the process to join GodlikeHost Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 134.19.177.235:26069.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.