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Dive report

Rust Test Server #1

Offline 135.106.198.49:28015 checked 14d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,989ranktop 71%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust Test Server #1 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Test Server #1: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Rust Test Server #1?

The server browser shows these tags for Rust Test Server #1: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find Rust Test Server #1?

Rust Test Server #1 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 135.106.198.49:28015.

How reliable is Rust Test Server #1?

Right now Rust Test Server #1 is offline, having last been seen 14 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 26 September 2026.

What Rust version is Rust Test Server #1 on?

Rust network protocol 2633 and build 165217 is what Rust Test Server #1 runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does Rust Test Server #1 follow for wipes?

Too few wipes are on record for Rust Test Server #1 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 21 days 13 hours ago.

Settings and map

Which rules and settings is Rust Test Server #1 running?

No gather rate appears in the name of Rust Test Server #1. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Rust Test Server #1?

A game-generated procedural map of size 3,000 with seed 123456 is in play on Rust Test Server #1. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on Rust Test Server #1?

Right now Rust Test Server #1 is offline, with its last appearance 14 days 10 hours ago.

What position does Rust Test Server #1 hold in the server rankings?

For player hours in the last seven days, Rust Test Server #1 ranks #15,989, within the top 71% of ranked servers.

Getting in

What's the way to join Rust Test Server #1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.106.198.49:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.