AlphaGSM itrust
Offline 135.119.77.146:28303 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 321/ 300
- 589/ 600
- 446/ 500
- 126/ 200
- 572/ 525
- 224/ 250
Quick answers
Tags and search
Where does AlphaGSM itrust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include AlphaGSM itrust: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on AlphaGSM itrust?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list AlphaGSM itrust puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is AlphaGSM itrust in?
There is no published region for AlphaGSM itrust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 135.119.77.146:28303.
What's the uptime like for AlphaGSM itrust?
Right now AlphaGSM itrust is offline, having last been seen 44 hours ago. It stayed up for 0 of the 24 hours in the last 1 full day, giving 0% uptime. The first sighting by Rust Going Deep was on 16 October 2026.
What Rust version is AlphaGSM itrust on?
The version on AlphaGSM itrust is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does AlphaGSM itrust wipe?
The wipes recorded for AlphaGSM itrust are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 44 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to AlphaGSM itrust?
The name of AlphaGSM itrust contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on AlphaGSM itrust?
AlphaGSM itrust uses a game-generated procedural map.
Player count
Is AlphaGSM itrust busy?
The last sighting of AlphaGSM itrust was 44 hours ago; it is offline right now. The seven-day average for players here is 0.
What's AlphaGSM itrust's rank among Rust servers?
For player hours in the last seven days, AlphaGSM itrust ranks #15,826, within the top 72% of ranked servers.
How to join
What's the way to join AlphaGSM itrust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.119.77.146:28303.