Skip to the content
Dive report

My Rust Server | ScalaCube

Online 135.125.67.172:4856 checked 9m ago

Drop in
0/ 20 players now 0% full
07-day averagepeak 1
#11,324ranktop 52%
5h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75115:0016:0017:0019:0020:0021:00Wiped Tue 20 Oct, 17:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040015:0016:0017:0019:0020:0021:00Wiped Tue 20 Oct, 17:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:29 UTC5h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Rust Server | ScalaCube appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust Server | ScalaCube: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on My Rust Server | ScalaCube?

gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list My Rust Server | ScalaCube puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is My Rust Server | ScalaCube lag-free?

The last 48 hours saw an average of 198 server fps, never dropping below 152. Buildings, deployables and all other world objects added up to as many as 90,869 entities. 1,904 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is My Rust Server | ScalaCube in?

My Rust Server | ScalaCube does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 135.125.67.172:4856.

Is My Rust Server | ScalaCube up, and how often does it stay online?

Right now My Rust Server | ScalaCube is online. According to its reported uptime, the last restart was about 2 hours ago. 20 October 2026 is when Rust Going Deep first saw it.

What Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2634 and build 167781 is what My Rust Server | ScalaCube runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does My Rust Server | ScalaCube wipe?

Too few wipes are on record for My Rust Server | ScalaCube to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 5 hours.

Map and rules

What settings are in place on My Rust Server | ScalaCube?

No gather rate appears in the name of My Rust Server | ScalaCube. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on My Rust Server | ScalaCube?

A game-generated procedural map of size 4,000 with seed 12345 is in play on My Rust Server | ScalaCube. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on My Rust Server | ScalaCube?

Right now 0 players are on My Rust Server | ScalaCube, which has 20 slots. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 18:00 UTC drew the most players, 1 on average.

Where does My Rust Server | ScalaCube sit in the rankings?

Over the last seven days, My Rust Server | ScalaCube is #11,324 by player hours, among the top 52% of all ranked servers.

How to join

What's the process to join My Rust Server | ScalaCube?

To join, open Rust, hit F1, and enter client.connect 135.125.67.172:4856. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players There are 20 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.