Fast Unsecure Server
Offline 135.136.39.67:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 364/ 375
- 586/ 600
- 395/ 475
- 123/ 200
- 631/ 625
- 248/ 250
Quick answers
Tags and listings
Where does Fast Unsecure Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Fast Unsecure Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Fast Unsecure Server?
The server browser shows these tags for Fast Unsecure Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find Fast Unsecure Server?
There is no published region for Fast Unsecure Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 135.136.39.67:28015.
How reliable is Fast Unsecure Server?
The server Fast Unsecure Server is not reachable at the moment; the last sighting was 25 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 22 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Fast Unsecure Server?
The version on Fast Unsecure Server is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does Fast Unsecure Server wipe?
The wipes recorded for Fast Unsecure Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 26 days 12 hours.
Settings and map
Which rules and settings is Fast Unsecure Server running?
No gather rate appears in the name of Fast Unsecure Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Fast Unsecure Server?
Fast Unsecure Server uses a game-generated procedural map.
Player stats
Is Fast Unsecure Server busy?
Right now Fast Unsecure Server is offline, with its last appearance 25 days 11 hours ago.
What's Fast Unsecure Server's rank among Rust servers?
For player hours in the last seven days, Fast Unsecure Server ranks #13,198, within the top 57% of ranked servers.
How to join
What's the way to join Fast Unsecure Server?
Open Rust and press F1, then type client.connect 135.136.39.67:28015. Alternatively, click Launch Rust on this page to join via Steam.