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Dive report

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

Online NA 135.148.136.6:60405 checked 6m ago

biweekly wipes vanillamoddedoxidepve
Drop in
25/ 100 players now 25% full
127-day averagepeak 38
#988ranktop 4% · #170 in NA
2d agolast wipebiweekly schedule
18d 23hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 4% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 23h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak40players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

  • 18d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 22h
    Thu 12 Nov, 17:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:58 UTC2d ago 38 – running 7
Thu 1 Oct, 18:02 UTC FW16d ago 43 halved by day 10 14 days 2
Thu 17 Sep, 17:58 UTC30d ago 38 halved by day 11 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly are: Modded Rust servers, Go deep on PvE servers, Best Rust zombie servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Players now: At least 10; Average players: 10+ on average.

How should you read the tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts6 (Group limit): Teams max out at 6; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes fortnightly; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): In the server browser it appears under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

It averaged 79 server fps over the last 48 hours, with a low of 50. The entity count reached a high of 177,445, covering buildings, deployables and everything else. 5,189 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists North America as its location, with the NA tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 135.148.136.6:60405.

Is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly up, and how often does it stay online?

Right now [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is online. Its reported uptime shows a restart about 11 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The version on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly wipe?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs on a every 4 weeks on Thursday at 17:58 UTC wipe cycle. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 2 days 1 hours. Its tags list a wipe schedule for every two weeks.

What happens on wipe day at [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Across its recent wipes, the average busiest point drew 40 players. 6 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 10.5.

Settings and map

Which rules and settings is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly running?

No gather rate appears in the name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. Group size is capped at 6 players. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.

What's the map on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly uses a procedural map of size 4,500 with seed 467147874, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Out of 100 slots, 25 are filled on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly right now. The seven-day average is 12 players, with a peak of 38. The busiest point in the last 48 hours was 23:00 UTC, averaging 37 players.

What's [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly's rank among Rust servers?

Over the last seven days [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly sits at #988 on player hours, which is #170 in North America and inside the top 4% of all ranked servers.

Getting in

How do you get into [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

To join, open Rust, hit F1, and enter client.connect 135.148.136.6:60405. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://www.goldenhourrust.com/.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts6
Group limit Teams max out at 6.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.