LoneRust Test Server
Online NA 135.148.137.125:28515 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 05:32 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 16/ 175
- 23/ 50
- 16/ 100
- 15/ 100
- 9/ 90
- 12/ 150
Quick answers
Tags and listings
Where does LoneRust Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LoneRust Test Server: Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on LoneRust Test Server?
gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): The server browser lists it under North America — that is the tag list LoneRust Test Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Is LoneRust Test Server lag-free?
It averaged 60 server fps over the last 48 hours, with a low of 53. Buildings, deployables and all other world objects added up to as many as 18,595 entities. The top memory figure was 1,508 MB. Players experience lag when fps drops and entities climb.
What's the location of LoneRust Test Server?
LoneRust Test Server lists North America as its location, with the NA tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 135.148.137.125:28515.
How reliable is LoneRust Test Server?
Right now LoneRust Test Server is online. According to its reported uptime, the last restart was about 2 days 4 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for LoneRust Test Server?
On Linux, LoneRust Test Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does LoneRust Test Server wipe?
LoneRust Test Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 5 hours is how long ago this world came into being.
What happens on wipe day at LoneRust Test Server?
The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings and rules have been applied to LoneRust Test Server?
No gather rate appears in the name of LoneRust Test Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on LoneRust Test Server?
A game-generated procedural map of size 1,000 with seed 1337 is in play on LoneRust Test Server. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name LR - 2x Actual One Grid.
Player stats
What's the population like on LoneRust Test Server?
Right now 0 players are on LoneRust Test Server, which has 40 slots. The seven-day average for players here is 0.
What's LoneRust Test Server's rank among Rust servers?
LoneRust Test Server ranks #15,807 for player hours over the last seven days, #1,570 in North America and in the top 72% of ranked servers.
Join info
How do you get into LoneRust Test Server?
To join, open Rust, hit F1, and enter client.connect 135.148.137.125:28515. Or click Launch Rust on this page to open the game through Steam and connect. https://lonerust.gg is its website.
