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Dive report

1000x | Cross Rust | Weekly

Online 135.148.15.102:23565 checked 7m ago

1000x moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#14,037ranktop 64%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct10 Oct14 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:38 UTC11d ago 1 – running 0
Mon 5 Oct, 22:46 UTC12d ago 1 – 1 days 0
Mon 28 Sep, 01:10 UTC20d ago 2 halved by day 3 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does 1000x | Cross Rust | Weekly appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry 1000x | Cross Rust | Weekly are: Rust servers above 10x gather rate and Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

What's the meaning of the tags on 1000x | Cross Rust | Weekly?

1000x | Cross Rust | Weekly's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does 1000x | Cross Rust | Weekly perform?

It averaged 190 server fps over the last 48 hours, with a low of 1. The entity count reached a high of 46,953, covering buildings, deployables and everything else. Memory use peaked at 3,147 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of 1000x | Cross Rust | Weekly?

No region comes from 1000x | Cross Rust | Weekly. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 135.148.15.102:23565.

Is 1000x | Cross Rust | Weekly up, and how often does it stay online?

1000x | Cross Rust | Weekly is live as of this check. According to its reported uptime, the last restart was about 6 hours ago. In the last full 7 days, 131 of 168 hours were online, 78% uptime. 28 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for 1000x | Cross Rust | Weekly?

On Linux, 1000x | Cross Rust | Weekly runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

How often does 1000x | Cross Rust | Weekly wipe?

1000x | Cross Rust | Weekly wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 11 days 12 hours.

What happens on wipe day at 1000x | Cross Rust | Weekly?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 3.

Settings and map

Which rules and settings is 1000x | Cross Rust | Weekly running?

At 1000x gather, 1000x | Cross Rust | Weekly does what its name suggests. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server does not run Valve's anti-cheat, VAC.

Which map is active on 1000x | Cross Rust | Weekly?

A game-generated procedural map of size 3,000 with seed 1218474365 is in play on 1000x | Cross Rust | Weekly. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is 1000x | Cross Rust | Weekly busy?

Out of 40 slots, 0 are filled on 1000x | Cross Rust | Weekly right now. The seven-day average is 0 players, with a peak of 1.

What's 1000x | Cross Rust | Weekly's rank among Rust servers?

Over the last seven days, 1000x | Cross Rust | Weekly is #14,037 by player hours, among the top 64% of all ranked servers.

Join info

What's the way to join 1000x | Cross Rust | Weekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.15.102:23565.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.