Stumpy's development
Online 135.148.150.49:60409 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 46/ 100
- 0/ 100
- 4/ 100
- 6/ 35
- 8/ 50
- 3/ 200
Quick answers
Tags and search
Where does Stumpy's development appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Stumpy's development are: Modded Rust servers, Rust build and creative servers and Rust roleplay servers. Its entry appears under the filters Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on Stumpy's development?
The server browser shows these tags for Stumpy's development: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^r (Roleplay): This server is for roleplay; ^k (Build server): A place to design and practise base building; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
How well does Stumpy's development perform?
The last 48 hours saw an average of 213 server fps, never dropping below 166. Buildings, deployables and all other world objects added up to as many as 48,049 entities. 4,676 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Stumpy's development?
There is no published region for Stumpy's development. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 135.148.150.49:60409.
How reliable is Stumpy's development?
Stumpy's development is live as of this check. The uptime it gives puts the last restart at roughly 18 days 18 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Stumpy's development?
The version on Stumpy's development is Rust network protocol 2633 and build 163794, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Stumpy's development follow for wipes?
The next wipe on Stumpy's development is calculated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 36 days 9 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
Settings and map
Which rules and settings is Stumpy's development running?
Its name does not state a gather rate for Stumpy's development. 8 players is the group cap, the game's default. It runs build & creative, build freely in a sandbox, no gathering needed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Stumpy's development?
A game-generated procedural map of size 3,000 with seed 1337 is in play on Stumpy's development. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on Stumpy's development?
Stumpy's development is holding 0 players on its 100 slots at the moment. Over the past week it has drawn 0 players on average.
Where does Stumpy's development sit in the rankings?
Over the last seven days, Stumpy's development is #15,826 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join Stumpy's development?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.150.49:60409.