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Dive report

Falkors Retreat |PVE|Raidable Bases|Skill Tree|

Online 135.148.151.135:28015 checked 11m ago

biweekly wipes moddedcarbonpve
Drop in
0/ 100 players now 0% full
27-day averagepeak 10
#2,283ranktop 10%
2d agolast wipebiweekly schedule
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246809:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 8h
    Thu 12 Nov, 17:23 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:23 UTC2d ago 10 – running 0
Thu 1 Oct, 17:49 UTC FW16d ago 8 halved by day 12 14 days 0
Thu 17 Sep, 17:41 UTC30d ago 9 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Falkors Retreat |PVE|Raidable Bases|Skill Tree| are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Falkors Retreat |PVE|Raidable Bases|Skill Tree|'s game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): It wipes fortnightly; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

The last 48 hours saw an average of 142 server fps, never dropping below 91. Buildings, deployables and all other world objects added up to as many as 127,102 entities. Memory use peaked at 5,254 MB. Players experience lag when fps drops and entities climb.

Where can you find Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

No region comes from Falkors Retreat |PVE|Raidable Bases|Skill Tree|. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 135.148.151.135:28015.

What's the uptime like for Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| is up and reachable at the moment. Its reported uptime shows a restart about 19 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

On Linux, Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Falkors Retreat |PVE|Raidable Bases|Skill Tree| follow for wipes?

The wipe rhythm for Falkors Retreat |PVE|Raidable Bases|Skill Tree| is every 4 weeks on Thursday at 17:23 UTC. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 2 days 15 hours is how long ago this world came into being. A wipe schedule covering every two weeks is published in its tags.

What can you expect on wipe day at Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Recent wipes have averaged a busiest crowd of 9 players. 7 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 10, the pop had dropped under half.

Rules and settings

What settings are in place on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Its name does not state a gather rate for Falkors Retreat |PVE|Raidable Bases|Skill Tree|. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| uses a procedural map of size 4,500 with seed 1532180907, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Out of 100 slots, 0 are filled on Falkors Retreat |PVE|Raidable Bases|Skill Tree| right now. The seven-day average is 2 players, with a peak of 10. At 23:00 UTC in the last 48 hours, the average reached its highest: 6 players.

Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| sit in the rankings?

Over the last seven days, Falkors Retreat |PVE|Raidable Bases|Skill Tree| is #2,283 by player hours, among the top 10% of all ranked servers.

Join info

How do you get into Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Open Rust and press F1, then type client.connect 135.148.151.135:28015. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/QnjvHtNnBQ is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.