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Dive report

LinuxGSM

Online 135.148.34.204:28015 checked 9m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
16d agolast wipeno schedule published
18d 7hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 7h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 18d 7h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does LinuxGSM appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry LinuxGSM are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on LinuxGSM?

LinuxGSM's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does LinuxGSM perform?

It averaged 119 server fps over the last 48 hours, with a low of 97. At its peak it carried 50,132 entities, including buildings and deployables. The top memory figure was 2,237 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of LinuxGSM?

LinuxGSM does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 135.148.34.204:28015.

How reliable is LinuxGSM?

LinuxGSM is live as of this check. Its reported uptime shows a restart about 4 days 23 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is LinuxGSM on?

Rust network protocol 2634 and build 167781 is what LinuxGSM runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does LinuxGSM wipe?

LinuxGSM limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 16 hours.

What can you expect on wipe day at LinuxGSM?

The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings and rules have been applied to LinuxGSM?

The name of LinuxGSM contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on LinuxGSM?

The map on LinuxGSM is procedural and size 3,000, generated by the game with seed 1897125331. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on LinuxGSM?

Right now 0 players are on LinuxGSM, which has 50 slots. Over the past week it has drawn 0 players on average.

Where does LinuxGSM sit in the rankings?

For player hours in the last seven days, LinuxGSM ranks #15,807, within the top 72% of ranked servers.

Join info

What's the process to join LinuxGSM?

Open Rust and press F1, then type client.connect 135.148.34.204:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.