auto-dump
Offline 136.116.112.6:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 170/ 200
- 328/ 350
- 252/ 275
- 128/ 200
- 131/ 200
- 164/ 250
Quick answers
Tags and listings
Where does auto-dump appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry auto-dump are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on auto-dump?
auto-dump's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): It's on build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find auto-dump?
There is no published region for auto-dump. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 136.116.112.6:28015.
How reliable is auto-dump?
Right now auto-dump is offline, having last been seen 16 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 1 October 2026.
What is the Rust version for auto-dump?
On Windows, auto-dump runs Rust network protocol 2634 and build 166494. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does auto-dump wipe?
auto-dump's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 days 7 hours.
Map and rules
What settings and rules have been applied to auto-dump?
The name of auto-dump contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on auto-dump?
auto-dump uses a game-generated procedural map.
Player count
How many players are on auto-dump?
Right now auto-dump is offline, with its last appearance 16 days 2 hours ago.
What's auto-dump's rank among Rust servers?
Over the last seven days, auto-dump is #16,013 by player hours, among the top 69% of all ranked servers.
Join info
What's the way to join auto-dump?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.116.112.6:28015.