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Dive report

Roykttest

Offline 136.148.132.32:28000 checked 16h ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,790ranktop 71%
16h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Roykttest appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Roykttest are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Roykttest?

Roykttest's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is Roykttest lag-free?

It averaged 16 server fps over the last 48 hours, with a low of 16. The entity count reached a high of 43,963, covering buildings, deployables and everything else. 1,300 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find Roykttest?

There is no published region for Roykttest. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 136.148.132.32:28000.

What's the uptime like for Roykttest?

Roykttest is down at the moment; it was last up 16 hours ago. The uptime it gives puts the last restart at roughly 26 minutes ago. 17 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Roykttest?

The version on Roykttest is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Roykttest wipe?

Too few wipes are on record for Roykttest to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 hours.

Map and rules

Which rules and settings is Roykttest running?

No gather rate appears in the name of Roykttest. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Roykttest?

A game-generated procedural map of size 3,000 with seed 1 is in play on Roykttest. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is Roykttest busy?

The last sighting of Roykttest was 16 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.

What's Roykttest's rank among Rust servers?

For player hours in the last seven days, Roykttest ranks #15,790, within the top 71% of ranked servers.

Join info

What's the way to join Roykttest?

Open Rust and press F1, then type client.connect 136.148.132.32:28000. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.