nameserver
Offline 136.148.212.72:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 253/ 275
- 587/ 600
- 520/ 575
- 143/ 200
- 374/ 325
- 193/ 200
Quick answers
Tags and listings
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list nameserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is nameserver in?
nameserver does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 136.148.212.72:28015.
Is nameserver up, and how often does it stay online?
Right now nameserver is offline, having last been seen 10 hours ago. Uptime hit 29% over the last 1 full day, with 7 of 24 hours online. The first sighting by Rust Going Deep was on 16 October 2026.
What Rust version is nameserver on?
The version on nameserver is Rust network protocol 2634 and build 167398, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does nameserver wipe?
nameserver's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 14 days 10 hours ago.
Map and rules
Which rules and settings is nameserver running?
Its name does not state a gather rate for nameserver. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on nameserver?
A procedural map, generated by the game, is in play on nameserver.
Player count
Is nameserver busy?
nameserver was last seen 10 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
What position does nameserver hold in the server rankings?
For player hours in the last seven days, nameserver ranks #9,016, within the top 41% of ranked servers.
How to join
What's the way to join nameserver?
To join, open Rust, hit F1, and enter client.connect 136.148.212.72:28015. Or click Launch Rust on this page to open the game through Steam and connect.