SquadAI test stand (private)
Offline 136.169.211.140:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 223/ 300
- 425/ 475
- 237/ 250
- 167/ 225
- 194/ 250
- 218/ 275
Quick answers
Tags and search
Where does SquadAI test stand (private) appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry SquadAI test stand (private) are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on SquadAI test stand (private)?
SquadAI test stand (private)'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): This server runs game protocol 2632, so your game must match that version to join; cs161125 (Build): It's on build 161125; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find SquadAI test stand (private)?
There is no published region for SquadAI test stand (private). Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 136.169.211.140:28015.
What's the uptime like for SquadAI test stand (private)?
SquadAI test stand (private) is down at the moment; it was last up 18 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 29 September 2026.
What Rust version is SquadAI test stand (private) on?
Rust network protocol 2632 and build 161125 is what SquadAI test stand (private) runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does SquadAI test stand (private) wipe?
SquadAI test stand (private)'s rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 18 days 15 hours.
Rules and settings
What settings are in place on SquadAI test stand (private)?
No gather rate appears in the name of SquadAI test stand (private). Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on SquadAI test stand (private)?
SquadAI test stand (private) uses a game-generated procedural map.
Player count
Is SquadAI test stand (private) busy?
Right now SquadAI test stand (private) is offline, with its last appearance 18 days 15 hours ago.
What's SquadAI test stand (private)'s rank among Rust servers?
Over the last seven days, SquadAI test stand (private) is #16,892 by player hours, among the top 71% of all ranked servers.
How to join
How do you get into SquadAI test stand (private)?
To join, open Rust, hit F1, and enter client.connect 136.169.211.140:28015. Or click Launch Rust on this page to open the game through Steam and connect.