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Dive report

Manc PVE TEST 10x | Monthly | Custom Vehicles

Offline EU 136.243.156.199:28015 checked 10d ago

10x monthly wipes vanillamoddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,947ranktop 72% · #2509 in EU
14d agolast wipemonthly schedule
18d 21hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 21h. The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 18d 21h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:48 UTC14d ago 1 – running 0
Wed 30 Sep, 20:36 UTC17d ago 1 halved by day 1 2.2 days 0
Sat 26 Sep, 21:45 UTC20d ago 1 halved by day 1 4 days 0
Wed 23 Sep, 22:00 UTC23d ago 2 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Manc PVE TEST 10x | Monthly | Custom Vehicles appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Manc PVE TEST 10x | Monthly | Custom Vehicles: Best 10x Rust servers, EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

How should you read the tags on Manc PVE TEST 10x | Monthly | Custom Vehicles?

Manc PVE TEST 10x | Monthly | Custom Vehicles's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): In the server browser it appears under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of Manc PVE TEST 10x | Monthly | Custom Vehicles?

Manc PVE TEST 10x | Monthly | Custom Vehicles lists Europe as its location, with the EU tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 136.243.156.199:28015.

How reliable is Manc PVE TEST 10x | Monthly | Custom Vehicles?

Manc PVE TEST 10x | Monthly | Custom Vehicles is down at the moment; it was last up 10 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Manc PVE TEST 10x | Monthly | Custom Vehicles on?

Rust network protocol 2634 and build 166652 is what Manc PVE TEST 10x | Monthly | Custom Vehicles runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Manc PVE TEST 10x | Monthly | Custom Vehicles follow for wipes?

One wipe a month is all Manc PVE TEST 10x | Monthly | Custom Vehicles does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 14 days 20 hours ago. Its tags publish a wipe schedule that runs monthly.

What happens on wipe day at Manc PVE TEST 10x | Monthly | Custom Vehicles?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 1, then dipped below half.

Map and rules

Which rules and settings is Manc PVE TEST 10x | Monthly | Custom Vehicles running?

Gather rates here are 10x, as Manc PVE TEST 10x | Monthly | Custom Vehicles announces in its name. Up to 8 players per group, which is the default. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. It describes itself as vanilla, meaning it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.

Which map is active on Manc PVE TEST 10x | Monthly | Custom Vehicles?

Manc PVE TEST 10x | Monthly | Custom Vehicles uses a procedural map of size 5,096 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: 1k Procedural.

Population

What's the population like on Manc PVE TEST 10x | Monthly | Custom Vehicles?

Right now Manc PVE TEST 10x | Monthly | Custom Vehicles is offline, with its last appearance 10 days 11 hours ago.

What position does Manc PVE TEST 10x | Monthly | Custom Vehicles hold in the server rankings?

Manc PVE TEST 10x | Monthly | Custom Vehicles ranks #15,947 for player hours over the last seven days, #2,509 in Europe and in the top 72% of ranked servers.

Join info

What's the way to join Manc PVE TEST 10x | Monthly | Custom Vehicles?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.243.156.199:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.