Rust Server TEST
Online EU 136.243.74.233:28045 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 230/ 999
- 57/ 100
- 0/ 100
- 28/ 150
- 8/ 50
- 8/ 50
Quick answers
Tags and filters
Where does Rust Server TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Server TEST: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Rust creative servers. The server list shows it under Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on Rust Server TEST?
The server browser shows these tags for Rust Server TEST: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2632 (Protocol): To join, your game has to be on protocol 2632; cs160556 (Build): The build number is 160556; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^c (Creative): Creative mode: you don't gather, you just build; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses; EU (Europe): The server browser lists it under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the performance like on Rust Server TEST?
It averaged 92 server fps over the last 48 hours, with a low of 73. Buildings, deployables and all other world objects added up to as many as 120,592 entities. 4,301 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Rust Server TEST?
Its location is Europe, according to the EU tag Rust Server TEST displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 136.243.74.233:28045.
What's the uptime like for Rust Server TEST?
Rust Server TEST is up and reachable at the moment. Its reported uptime shows a restart about 8 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Rust Server TEST?
On Windows, Rust Server TEST runs Rust network protocol 2632 and build 160556. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Rust Server TEST wipe?
The wipes recorded for Rust Server TEST are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 72 days 18 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Rust Server TEST?
No gather rate appears in the name of Rust Server TEST. The group limit is the game's default of 8 players. build & creative is the game mode, build freely in a sandbox, no gathering needed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.
What's the map on Rust Server TEST?
The map on Rust Server TEST is procedural and size 4,300, generated by the game with seed 11144552. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on Rust Server TEST?
Right now 0 players are on Rust Server TEST, which has 100 slots. The seven-day average for players here is 0.
What's Rust Server TEST's rank among Rust servers?
Over the last seven days, Rust Server TEST sits at #15,800 by player hours, among the top 72% of all ranked servers and #2,567 in Europe.
How to join
What's the way to join Rust Server TEST?
To join, open Rust, hit F1, and enter client.connect 136.243.74.233:28045. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://rustaddicted.com.