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Dive report

BURN ZOMBIE TESTSERVER

Online 136.243.93.153:29025 checked 8m ago

biweekly wipes moddedoxidepve
Drop in
0/ 80 players now 0% full
07-day averagepeak 1
#12,630ranktop 57%
6d agolast wipebiweekly schedule
7d 14hnext wipeSun 25 Oct, 12:42 UTC

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 25 October, 12:42 UTC, in 7d 14h. Its biweekly schedule tag · low confidence

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1

Coming wipes

  • 7d 14h
    Sun 25 Oct, 12:42 UTC
  • 18d 21h
    Thu 5 Nov, 19:00 UTC
    FW
  • 21d 14h
    Sun 8 Nov, 12:42 UTC
  • 35d 14h
    Sun 22 Nov, 12:42 UTC

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:42 UTC6d ago 1 – running 0
Sun 4 Oct, 10:47 UTC13d ago 1 halved by day 1 7.1 days 0
Thu 1 Oct, 17:41 UTC FW16d ago 1 halved by day 1 2.7 days 1
Sun 27 Sep, 05:11 UTC20d ago 1 held half 4.5 days 0
Sat 26 Sep, 05:07 UTC21d ago 2 – 1 days 0
Sat 19 Sep, 06:13 UTC28d ago 0 – 7 days 0
Wed 16 Sep, 04:16 UTC31d ago 1 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does BURN ZOMBIE TESTSERVER appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include BURN ZOMBIE TESTSERVER: Modded Rust servers, Go deep on PvE servers and Best Rust zombie servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What's the meaning of the tags on BURN ZOMBIE TESTSERVER?

The server browser shows these tags for BURN ZOMBIE TESTSERVER: gmvanilla (Game mode): It's vanilla survival; mp80 (Max players): It holds 80 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^b (Biweekly): Every fortnight, it wipes; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is BURN ZOMBIE TESTSERVER lag-free?

Average server fps for the last 48 hours was 31, and the lowest was 15. At its peak it carried 82,679 entities, including buildings and deployables. The top memory figure was 5,636 MB. Players experience lag when fps drops and entities climb.

What's the location of BURN ZOMBIE TESTSERVER?

There is no published region for BURN ZOMBIE TESTSERVER. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 136.243.93.153:29025.

Is BURN ZOMBIE TESTSERVER up, and how often does it stay online?

BURN ZOMBIE TESTSERVER is up and reachable at the moment. According to its reported uptime, the last restart was about 36 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for BURN ZOMBIE TESTSERVER?

The version on BURN ZOMBIE TESTSERVER is Rust network protocol 2634 and build 167398, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does BURN ZOMBIE TESTSERVER follow for wipes?

Its tag guides the prediction since BURN ZOMBIE TESTSERVER has too few wipes on record to confirm the schedule. Sunday 25 October at 12:42 UTC is when the next wipe is due. 6 days 9 hours is how long ago this world came into being. Its tags list a wipe schedule for every two weeks.

What can you expect on wipe day at BURN ZOMBIE TESTSERVER?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 33% of recent wipes. It held on until day 1, then dipped below half.

Settings and map

What settings and rules have been applied to BURN ZOMBIE TESTSERVER?

No gather rate appears in the name of BURN ZOMBIE TESTSERVER. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on BURN ZOMBIE TESTSERVER?

The map on BURN ZOMBIE TESTSERVER is procedural and size 5,250, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Last Oasis.

Player stats

What's the population like on BURN ZOMBIE TESTSERVER?

Right now 0 players are on BURN ZOMBIE TESTSERVER, which has 80 slots. For the past week, players averaged 0 with a high of 1.

What's BURN ZOMBIE TESTSERVER's rank among Rust servers?

Over the last seven days, BURN ZOMBIE TESTSERVER is #12,630 by player hours, among the top 57% of all ranked servers.

How to join

What's the process to join BURN ZOMBIE TESTSERVER?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.243.93.153:29025. https://rust-burn.com/ is its website.

What each one means

Server tags

Published as mp80,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp80
Max players It holds 80 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.