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Dive report

TFM Digital Twin [DEV ONLY]

Offline 136.46.73.211:28025 checked 24d ago

weekly wipes moddedcarbonpve
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,459ranktop 71%
106d agolast wipeweekly schedule
5d 11hnext wipeFri 23 Oct, 16:20 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 23 October, 16:20 UTC, in 5d 11h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does TFM Digital Twin [DEV ONLY] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TFM Digital Twin [DEV ONLY] are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

What's the meaning of the tags on TFM Digital Twin [DEV ONLY]?

gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2631 (Protocol): This server runs game protocol 2631, so your game must match that version to join; cs156658 (Build): This server runs build 156658; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^w (Weekly): It wipes once a week; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list TFM Digital Twin [DEV ONLY] puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of TFM Digital Twin [DEV ONLY]?

TFM Digital Twin [DEV ONLY] does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 136.46.73.211:28025.

Is TFM Digital Twin [DEV ONLY] up, and how often does it stay online?

Right now TFM Digital Twin [DEV ONLY] is offline, having last been seen 24 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is TFM Digital Twin [DEV ONLY] on?

Rust network protocol 2631 and build 156658 is what TFM Digital Twin [DEV ONLY] runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does TFM Digital Twin [DEV ONLY] wipe?

The next wipe for TFM Digital Twin [DEV ONLY] is an estimate based on weekly: 7 days after its last wipe. Expect the next wipe on Friday 23 October at 16:20 UTC. This world has been running since 106 days 12 hours ago. Its tags carry a wipe schedule that runs weekly.

Rules and settings

What settings are in place on TFM Digital Twin [DEV ONLY]?

The name of TFM Digital Twin [DEV ONLY] contains no gather rate. 8 players is the group cap, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Player count

Is TFM Digital Twin [DEV ONLY] busy?

Right now TFM Digital Twin [DEV ONLY] is offline, with its last appearance 24 days 11 hours ago.

Where does TFM Digital Twin [DEV ONLY] sit in the rankings?

Over the last seven days, TFM Digital Twin [DEV ONLY] is #15,459 by player hours, among the top 71% of all ranked servers.

How to join

How do you get into TFM Digital Twin [DEV ONLY]?

To join, open Rust, hit F1, and enter client.connect 136.46.73.211:28025. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2631
Protocol This server runs game protocol 2631, so your game must match that version to join.
cs156658
Build This server runs build 156658.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly It wipes once a week.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.