LinuxGSM
Offline 137.74.166.42:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 288/ 350
- 479/ 550
- 210/ 225
- 221/ 300
- 247/ 300
- 274/ 350
Quick answers
Tags and search
Where does LinuxGSM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LinuxGSM are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on LinuxGSM?
The server browser shows these tags for LinuxGSM: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of LinuxGSM?
LinuxGSM does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 137.74.166.42:28015.
What's the uptime like for LinuxGSM?
Right now LinuxGSM is offline, having last been seen 7 days 2 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. 10 October 2026 is when Rust Going Deep first saw it.
What Rust version is LinuxGSM on?
The version on LinuxGSM is Rust network protocol 2634 and build 167398, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does LinuxGSM follow for wipes?
The wipes recorded for LinuxGSM are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 7 days 4 hours.
Settings and map
What settings are in place on LinuxGSM?
Its name does not state a gather rate for LinuxGSM. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server does not run Valve's anti-cheat, VAC.
Which map is active on LinuxGSM?
LinuxGSM uses a game-generated procedural map.
Population
Is LinuxGSM busy?
The last sighting of LinuxGSM was 7 days 2 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
What's LinuxGSM's rank among Rust servers?
For player hours in the last seven days, LinuxGSM ranks #13,621, within the top 62% of ranked servers.
Join info
How do you get into LinuxGSM?
Open Rust and press F1, then type client.connect 137.74.166.42:28015. Alternatively, click Launch Rust on this page to join via Steam.