Test Server
Offline 138.199.34.140:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 282/ 300
- 585/ 600
- 470/ 500
- 130/ 200
- 482/ 525
- 212/ 250
Quick answers
Tags and filters
Where does Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Test Server?
Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): It's on build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Test Server?
There is no published region for Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 138.199.34.140:28015.
How reliable is Test Server?
Test Server is down at the moment; it was last up 25 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 19 September 2026.
What Rust version is Test Server on?
Rust network protocol 2633 and build 162929 is what Test Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Test Server wipe?
Too few wipes are on record for Test Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 44 days 13 hours ago.
Map and rules
What settings and rules have been applied to Test Server?
The name of Test Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on Test Server?
The map on Test Server is procedural, made by the game.
Player stats
Is Test Server busy?
Test Server was last seen 25 days 8 hours ago and is offline as you read this.
What's Test Server's rank among Rust servers?
For player hours in the last seven days, Test Server ranks #15,472, within the top 67% of ranked servers.
Getting in
What's the way to join Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 138.199.34.140:28015.