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Dive report

Name of Server as Shown on the Client Server List

Offline 138.199.6.224:28015 checked 19d ago

quad softcore
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#14,541ranktop 61%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers, and #610 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the tags on Name of Server as Shown on the Client Server List?

gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): It holds 10 players; ts4 (Group limit): The team limit is 4; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): This server runs build 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list Name of Server as Shown on the Client Server List puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Name of Server as Shown on the Client Server List?

There is no published region for Name of Server as Shown on the Client Server List. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 138.199.6.224:28015.

Is Name of Server as Shown on the Client Server List up, and how often does it stay online?

Right now Name of Server as Shown on the Client Server List is offline, having last been seen 19 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 28 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Name of Server as Shown on the Client Server List?

Rust network protocol 2633 and build 162929 is what Name of Server as Shown on the Client Server List runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Name of Server as Shown on the Client Server List wipe?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 44 days 14 hours ago.

Settings and map

What settings and rules have been applied to Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List contains no gather rate. The group cap is 4 players (quad). It runs softcore, Facepunch's softer mode: you retain some loot. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.

Which map is active on Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is in play on Name of Server as Shown on the Client Server List.

Population

What's the population like on Name of Server as Shown on the Client Server List?

The last sighting of Name of Server as Shown on the Client Server List was 19 days 20 hours ago; it is offline right now.

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

Over the last seven days, Name of Server as Shown on the Client Server List is #14,541 by player hours, among the top 61% of all ranked servers. It ranks #610 among quad servers.

Getting in

What's the way to join Name of Server as Shown on the Client Server List?

Open Rust and press F1, then type client.connect 138.199.6.224:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs162929,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp10
Max players It holds 10 players.
ts4
Group limit The team limit is 4.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs162929
Build This server runs build 162929.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.