mK PvE Dev Server
Offline 138.201.138.59:30036 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 282/ 300
- 585/ 600
- 470/ 500
- 130/ 200
- 482/ 525
- 212/ 250
Quick answers
Tags and listings
Where does mK PvE Dev Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include mK PvE Dev Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on mK PvE Dev Server?
The server browser shows these tags for mK PvE Dev Server: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of mK PvE Dev Server?
mK PvE Dev Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 138.201.138.59:30036.
What's the uptime like for mK PvE Dev Server?
mK PvE Dev Server is down at the moment; it was last up 22 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 25 September 2026 is when Rust Going Deep first saw it.
What Rust version is mK PvE Dev Server on?
On Linux, mK PvE Dev Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does mK PvE Dev Server wipe?
Too few wipes are on record for mK PvE Dev Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC.
Settings and map
What settings and rules have been applied to mK PvE Dev Server?
No gather rate appears in the name of mK PvE Dev Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on mK PvE Dev Server?
The map on mK PvE Dev Server is procedural, made by the game.
Player count
What's the population like on mK PvE Dev Server?
Right now mK PvE Dev Server is offline, with its last appearance 22 days 18 hours ago.
What's mK PvE Dev Server's rank among Rust servers?
For player hours in the last seven days, mK PvE Dev Server ranks #16,363, within the top 71% of ranked servers.
How to join
What's the way to join mK PvE Dev Server?
To join, open Rust, hit F1, and enter client.connect 138.201.138.59:30036. Or click Launch Rust on this page to open the game through Steam and connect.