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Dive report

Test server

Offline 138.64.100.50:28015 checked 6d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak 1
#11,070ranktop 50%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep4 Oct9 Oct13 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:02 UTC6d ago 1 – running 0
Sat 10 Oct, 12:37 UTC7d ago 1 – 1.1 days 0
Fri 2 Oct, 05:58 UTC15d ago 1 halved by day 2 8.3 days 0
Sat 26 Sep, 11:25 UTC21d ago 3 halved by day 1 5.8 days 2
Fri 25 Sep, 12:57 UTC22d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Test server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Test server?

The server browser shows these tags for Test server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find Test server?

No region comes from Test server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 138.64.100.50:28015.

How reliable is Test server?

Test server is down at the moment; it was last up 6 days 13 hours ago. In the last full 7 days, 17 of 168 hours were online, 10% uptime. Rust Going Deep has had it on record since 25 September 2026.

What is the Rust version for Test server?

Rust network protocol 2634 and build 167398 is what Test server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does Test server wipe?

Test server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 6 days 15 hours ago.

What happens on wipe day at Test server?

Recent wipes have averaged a busiest crowd of 1 players. 1 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 1.5, then dipped below half.

Map and rules

What settings and rules have been applied to Test server?

No gather rate appears in the name of Test server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

Player stats

How many players are on Test server?

Right now Test server is offline, with its last appearance 6 days 13 hours ago. For the past week, players averaged 0 with a high of 1.

What position does Test server hold in the server rankings?

Over the last seven days, Test server is #11,070 by player hours, among the top 50% of all ranked servers.

Join info

What's the process to join Test server?

To join, open Rust, hit F1, and enter client.connect 138.64.100.50:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.