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Dive report

LunaRust Build - LGS3 test

Offline 138.84.34.198:28175 checked 3d ago

moddedoxide
Drop in
0/ 20 players now 0% full
07-day averagepeak 1
#8,604ranktop 39%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 00:23 UTC5d ago 1 – running 0
Sat 10 Oct, 15:41 UTC7d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does LunaRust Build - LGS3 test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry LunaRust Build - LGS3 test are: Modded Rust servers and Rust build and creative servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on LunaRust Build - LGS3 test?

LunaRust Build - LGS3 test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of LunaRust Build - LGS3 test?

No region comes from LunaRust Build - LGS3 test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 138.84.34.198:28175.

Is LunaRust Build - LGS3 test up, and how often does it stay online?

LunaRust Build - LGS3 test is down at the moment; it was last up 3 days 1 hours ago. It was up 66% of the time over the last full 7 days, 111 of 168 hours. 10 October 2026 is when Rust Going Deep first saw it.

What Rust version is LunaRust Build - LGS3 test on?

On Linux, LunaRust Build - LGS3 test runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does LunaRust Build - LGS3 test wipe?

The wipes recorded for LunaRust Build - LGS3 test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 5 days 15 hours is how long ago this world came into being.

What happens on wipe day at LunaRust Build - LGS3 test?

The average peak across recent wipes is 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Settings and map

What settings and rules have been applied to LunaRust Build - LGS3 test?

No gather rate appears in the name of LunaRust Build - LGS3 test. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Population

What's the population like on LunaRust Build - LGS3 test?

LunaRust Build - LGS3 test was last seen 3 days 1 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1.

What position does LunaRust Build - LGS3 test hold in the server rankings?

For player hours in the last seven days, LunaRust Build - LGS3 test ranks #8,604, within the top 39% of ranked servers.

Getting in

What's the process to join LunaRust Build - LGS3 test?

Open Rust and press F1, then type client.connect 138.84.34.198:28175. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players It holds 20 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.