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Dive report

NWD Rust | Low Pop | BiWeekly

Online NA 139.144.187.250:8175 checked 14m ago

biweekly wipes vanillaoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,807ranktop 72% · #1570 in NA
15h agolast wipebiweekly schedule
13d 8hnext wipeSat 31 Oct, 20:05 UTC

Players

AveragePeakWipe
0123412:0021:0006:0016:0001:0010:00Wiped Sat 17 Oct, 20:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0021:0006:0016:0001:0010:00Wiped Sat 17 Oct, 20:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 20:05 UTC, in 13d 8h. Its biweekly schedule tag · low confidence

usual gap2.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

  • 13d 8h
    Sat 31 Oct, 20:05 UTC
  • 18d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  • 27d 8h
    Sat 14 Nov, 20:05 UTC
  • 41d 8h
    Sat 28 Nov, 20:05 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:05 UTC15h ago – – running 0
Sat 3 Oct, 20:04 UTC14d ago 2 halved by day 8 14 days 0
Thu 1 Oct, 18:27 UTC FW16d ago 0 – 2.1 days 0
Mon 21 Sep, 12:13 UTC26d ago 1 halved by day 7 10.3 days 0
Mon 21 Sep, 02:59 UTC27d ago 1 – 0.4 days 1
Sun 20 Sep, 00:05 UTC28d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does NWD Rust | Low Pop | BiWeekly appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include NWD Rust | Low Pop | BiWeekly: Rust community servers, going deep, North American Rust server list and Vanilla Rust servers. You can find it on the server list by these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How should you read the tags on NWD Rust | Low Pop | BiWeekly?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): Its browser listing sits under North America — that is the tag list NWD Rust | Low Pop | BiWeekly puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is NWD Rust | Low Pop | BiWeekly lag-free?

Average server fps for the last 48 hours was 188, and the lowest was 116. The entity count reached a high of 31,850, covering buildings, deployables and everything else. The top memory figure was 1,729 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of NWD Rust | Low Pop | BiWeekly?

Its location is North America, according to the NA tag NWD Rust | Low Pop | BiWeekly displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 139.144.187.250:8175.

How reliable is NWD Rust | Low Pop | BiWeekly?

NWD Rust | Low Pop | BiWeekly is live as of this check. Its reported uptime shows a restart about 3 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is NWD Rust | Low Pop | BiWeekly on?

The version on NWD Rust | Low Pop | BiWeekly is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does NWD Rust | Low Pop | BiWeekly wipe?

With too few wipes recorded for NWD Rust | Low Pop | BiWeekly to confirm the schedule, the prediction goes by its tag. Saturday 31 October at 20:05 UTC is when the next wipe is due. 15 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.

What can you expect on wipe day at NWD Rust | Low Pop | BiWeekly?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 21 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 7.5.

Map and rules

What settings are in place on NWD Rust | Low Pop | BiWeekly?

Its name does not state a gather rate for NWD Rust | Low Pop | BiWeekly. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. You will find Oxide plugins installed. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.

Which map is active on NWD Rust | Low Pop | BiWeekly?

NWD Rust | Low Pop | BiWeekly uses a procedural map of size 2,500 with seed 864898356, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on NWD Rust | Low Pop | BiWeekly?

Right now 0 players are on NWD Rust | Low Pop | BiWeekly, which has 40 slots. Across the last seven days, the typical count has been 0 players.

Where does NWD Rust | Low Pop | BiWeekly sit in the rankings?

NWD Rust | Low Pop | BiWeekly ranks #15,807 for player hours over the last seven days, #1,570 in North America and in the top 72% of ranked servers.

How to join

How do you get into NWD Rust | Low Pop | BiWeekly?

Open Rust and press F1, then type client.connect 139.144.187.250:8175. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/T85buStYbt.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America Its browser listing sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.