deka
Offline 139.28.252.50:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:16 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 169/ 200
- 311/ 350
- 245/ 275
- 125/ 200
- 131/ 200
- 152/ 250
Quick answers
Tags and listings
Where does deka appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry deka are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on deka?
gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): It's on build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list deka puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find deka?
deka does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 139.28.252.50:28015.
Is deka up, and how often does it stay online?
Right now deka is offline, having last been seen 9 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 6 October 2026.
What is the Rust version for deka?
On Windows, deka runs Rust network protocol 2634 and build 167231. The protocol must match to join; Steam will update your game.
Wipe schedule
When does deka wipe?
Too few wipes are on record for deka to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 9 days 7 hours.
What can you expect on wipe day at deka?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings are in place on deka?
The name of deka contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Player count
What's the population like on deka?
The last sighting of deka was 9 days 7 hours ago; it is offline right now.
What position does deka hold in the server rankings?
Over the last seven days, deka is #13,639 by player hours, among the top 62% of all ranked servers.
How to join
What's the way to join deka?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 139.28.252.50:28015.