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Dive report

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla

Online EA 139.99.124.11:28015 checked 13m ago

biweekly wipes vanillaoxide
Drop in
22/ 200 players now 11% full
97-day averagepeak 34
#1,121ranktop 5% · #114 in EA
2d agolast wipebiweekly schedule
11d 9hnext wipeThu 29 Oct, 17:48 UTC

Players

AveragePeak
01020304009:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 5% of all ranked servers, top 21% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:48 UTC, in 11d 9h. Its biweekly schedule tag · low confidence

usual gap15 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak31players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  • 11d 9h
    Thu 29 Oct, 17:48 UTC
  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 9h
    Thu 12 Nov, 17:48 UTC
  • 39d 9h
    Thu 26 Nov, 17:48 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 15 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:48 UTC2d ago 34 – running 4
Thu 1 Oct, 18:03 UTC FW16d ago 28 held half 14 days 0
Tue 15 Sep, 15:49 UTC32d ago 32 halved by day 10 16.1 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla are: Rust community servers, going deep and Vanilla Rust servers. The server list shows it under Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Players now: At least 10.

How should you read the tags on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

The server browser shows these tags for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^b (Biweekly): Every fortnight, it wipes; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): This server uses Oxide (uMod) for plugins; EA (East Asia): In the server browser it appears under East Asia. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

The last 48 hours saw an average of 114 server fps, never dropping below 80. The entity count reached a high of 119,791, covering buildings, deployables and everything else. The top memory figure was 5,068 MB. Players experience lag when fps drops and entities climb.

What's the location of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla lists Asia as its location, with the EA tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 139.99.124.11:28015.

Is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla up, and how often does it stay online?

Right now [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is online. According to its reported uptime, the last restart was about 7 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

On Linux, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla follow for wipes?

With too few wipes recorded for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla to confirm the schedule, the prediction goes by its tag. Expect the next wipe on Thursday 29 October at 17:48 UTC. This world has been running since 2 days 14 hours ago. The tags show wipes scheduled every two weeks.

What can you expect on wipe day at [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Recent wipes have averaged a busiest crowd of 31 players. On the latest wipe, 18 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. Otherwise, the crowd sank below half by day 10.

Map and rules

Which rules and settings is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla running?

Its name does not state a gather rate for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. Plugins in use: Oxide. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.

What's the map on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla uses a procedural map of size 4,300 with seed 620124842, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Out of 200 slots, 22 are filled on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla right now. The seven-day average is 9 players, with a peak of 34. The busiest point in the last 48 hours was 11:00 UTC, averaging 32 players.

What position does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla hold in the server rankings?

Over the last seven days, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla sits at #1,121 by player hours, among the top 5% of all ranked servers and #114 in Asia.

Getting in

How do you get into [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 139.99.124.11:28015. You can find its website at https://discord.com/invite/G4kV5sDrjr.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players The slot count is 200.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.