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Dive report

A Shockbyte Rust Server

Online 139.99.142.168:21323 checked 12m ago

Drop in
0/ 1 players now 0% full
07-day averagepeak 1
#8,602ranktop 39%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:03 UTC13d ago 1+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does A Shockbyte Rust Server perform?

The last 48 hours saw an average of 137 server fps, never dropping below 75. At its peak it carried 140,324 entities, including buildings and deployables. 4,133 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of A Shockbyte Rust Server?

No region comes from A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 139.99.142.168:21323.

What's the uptime like for A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is online. According to its reported uptime, the last restart was about 1 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 4 October 2026.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does A Shockbyte Rust Server wipe?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 13 days 22 hours is how long ago this world came into being.

What can you expect on wipe day at A Shockbyte Rust Server?

Across its recent wipes, the average busiest point drew 1 players. A peak 0 hours into the latest wipe, plus 1 more in the queue.

Map and rules

What settings are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte Rust Server?

A game-generated procedural map of size 5,000 with seed 50000 is in play on A Shockbyte Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on A Shockbyte Rust Server?

Out of 1 slots, 0 are filled on A Shockbyte Rust Server right now. The seven-day average is 0 players, with a peak of 1. At 12:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #8,602, within the top 39% of ranked servers.

Join info

How do you get into A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 139.99.142.168:21323. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.