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Dive report

A Shockbyte Rust Server

Offline 139.99.22.28:28763 checked 1d ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,859ranktop 72%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123404:0007:0010:0013:0016:0019:00

Hourly average and peak, UTC.

Server performance

010020030040004:0007:0010:0013:0016:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:21 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on A Shockbyte Rust Server?

Average server fps for the last 48 hours was 236, and the lowest was 229. At its peak it carried 8,118 entities, including buildings and deployables. The top memory figure was 2,495 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find A Shockbyte Rust Server?

No region comes from A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 139.99.22.28:28763.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is down at the moment; it was last up 32 hours ago. According to its reported uptime, the last restart was about 3 days 3 hours ago. Over the past full 7 days it stayed up for 140 of 168 hours, or 83%. Rust Going Deep has had it on record since 16 September 2026.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does A Shockbyte Rust Server wipe?

The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 4 days 12 hours is how long ago this world came into being.

What can you expect on wipe day at A Shockbyte Rust Server?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on A Shockbyte Rust Server?

Its name does not state a gather rate for A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 1,500, generated by the game with seed 50000. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 32 hours ago; it is offline right now. The seven-day average for players here is 0.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #15,859, within the top 72% of ranked servers.

How to join

How do you get into A Shockbyte Rust Server?

Open Rust and press F1, then type client.connect 139.99.22.28:28763. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players It holds 40 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.