LinuxGSM rebuilt parity test
Offline 14.1.89.24:28125 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 156/ 200
- 297/ 350
- 246/ 275
- 116/ 200
- 121/ 200
- 132/ 250
Quick answers
Tags and search
Where does LinuxGSM rebuilt parity test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LinuxGSM rebuilt parity test: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on LinuxGSM rebuilt parity test?
LinuxGSM rebuilt parity test's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is LinuxGSM rebuilt parity test in?
No region comes from LinuxGSM rebuilt parity test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 14.1.89.24:28125.
Is LinuxGSM rebuilt parity test up, and how often does it stay online?
The server LinuxGSM rebuilt parity test is not reachable at the moment; the last sighting was 8 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 9 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for LinuxGSM rebuilt parity test?
On Linux, LinuxGSM rebuilt parity test runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does LinuxGSM rebuilt parity test follow for wipes?
Too few wipes are on record for LinuxGSM rebuilt parity test to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 8 days 16 hours ago.
Settings and map
What settings are in place on LinuxGSM rebuilt parity test?
The name of LinuxGSM rebuilt parity test contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on LinuxGSM rebuilt parity test?
The map on LinuxGSM rebuilt parity test is procedural, made by the game.
Population
Is LinuxGSM rebuilt parity test busy?
The last sighting of LinuxGSM rebuilt parity test was 8 days 11 hours ago; it is offline right now.
Where does LinuxGSM rebuilt parity test sit in the rankings?
For player hours in the last seven days, LinuxGSM rebuilt parity test ranks #15,863, within the top 72% of ranked servers.
How to join
How do you get into LinuxGSM rebuilt parity test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 14.1.89.24:28125.