LocalServer
Offline 14.12.117.192:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 241/ 225
- 584/ 525
- 550/ 650
- 153/ 200
- 302/ 250
- 172/ 200
Quick answers
Tags and listings
Where does LocalServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LocalServer are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LocalServer?
The server browser shows these tags for LocalServer: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find LocalServer?
No region comes from LocalServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 14.12.117.192:28015.
Is LocalServer up, and how often does it stay online?
Right now LocalServer is offline, having last been seen 13 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 2 October 2026.
What Rust version is LocalServer on?
On Windows, LocalServer runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe details
When does LocalServer wipe?
Too few wipes are on record for LocalServer to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 20 hours.
Map and rules
What settings and rules have been applied to LocalServer?
No gather rate appears in the name of LocalServer. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on LocalServer?
The map on LocalServer is procedural, made by the game.
Population
What's the population like on LocalServer?
Right now LocalServer is offline, with its last appearance 13 days 18 hours ago.
Where does LocalServer sit in the rankings?
Over the last seven days, LocalServer is #13,849 by player hours, among the top 61% of all ranked servers.
Join info
What's the process to join LocalServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 14.12.117.192:28015.