ServerNameC
Offline 14.20.132.17:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and search
Where does ServerNameC appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerNameC are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerNameC?
ServerNameC's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of ServerNameC?
No region comes from ServerNameC. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 14.20.132.17:28015.
Is ServerNameC up, and how often does it stay online?
Right now ServerNameC is offline, having last been seen 34 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for ServerNameC?
Rust network protocol 2633 and build 163794 is what ServerNameC runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does ServerNameC wipe?
ServerNameC's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 34 days 18 hours ago.
Settings and map
What settings are in place on ServerNameC?
Its name does not state a gather rate for ServerNameC. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on ServerNameC?
ServerNameC uses a game-generated procedural map.
Population
Is ServerNameC busy?
ServerNameC was last seen 34 days 18 hours ago and is offline as you read this.
What position does ServerNameC hold in the server rankings?
Over the last seven days, ServerNameC is #15,187 by player hours, among the top – of all ranked servers.
How to join
How do you get into ServerNameC?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 14.20.132.17:28015.