test
Offline 140.122.178.123:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 472/ 475
- 593/ 600
- 254/ 375
- 762/ 800
- 80/ 200
- 394/ 375
Quick answers
Tags and filters
Where does test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry test are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on test?
test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find test?
There is no published region for test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 140.122.178.123:28015.
How reliable is test?
The server test is not reachable at the moment; the last sighting was 31 days 2 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 17 September 2026.
What is the Rust version for test?
Rust network protocol 2633 and build 163794 is what test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does test follow for wipes?
The wipes recorded for test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 31 days 23 hours ago.
Map and rules
What settings are in place on test?
Its name does not state a gather rate for test. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on test?
The map on test is procedural, made by the game.
Player count
What's the population like on test?
The last sighting of test was 31 days 2 hours ago; it is offline right now.
What position does test hold in the server rankings?
For player hours in the last seven days, test ranks #15,481, within the top – of ranked servers.
Getting in
What's the process to join test?
Open Rust and press F1, then type client.connect 140.122.178.123:28015. Alternatively, click Launch Rust on this page to join via Steam.