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Dive report

Core Community | Island Build & Symmetry

Offline 141.101.175.152:28025 checked 12h ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,800ranktop 72%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123420:0021:0022:0023:0000:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Core Community | Island Build & Symmetry appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Core Community | Island Build & Symmetry are: Modded Rust servers and Rust build and creative servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Core Community | Island Build & Symmetry?

The server browser shows these tags for Core Community | Island Build & Symmetry: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is Core Community | Island Build & Symmetry in?

Core Community | Island Build & Symmetry does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 141.101.175.152:28025.

Is Core Community | Island Build & Symmetry up, and how often does it stay online?

Core Community | Island Build & Symmetry is down at the moment; it was last up 12 hours ago. Rust Going Deep has had it on record since 17 October 2026.

What is the Rust version for Core Community | Island Build & Symmetry?

Rust network protocol 2634 and build 167398 is what Core Community | Island Build & Symmetry runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Core Community | Island Build & Symmetry follow for wipes?

Core Community | Island Build & Symmetry's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 5 days 18 hours.

Settings and map

What settings and rules have been applied to Core Community | Island Build & Symmetry?

No gather rate appears in the name of Core Community | Island Build & Symmetry. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Player count

How many players are on Core Community | Island Build & Symmetry?

Core Community | Island Build & Symmetry was last seen 12 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.

Where does Core Community | Island Build & Symmetry sit in the rankings?

For player hours in the last seven days, Core Community | Island Build & Symmetry ranks #15,800, within the top 72% of ranked servers.

How to join

What's the process to join Core Community | Island Build & Symmetry?

To join, open Rust, hit F1, and enter client.connect 141.101.175.152:28025. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build It's on build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.