Spyker local maintenance validation
Offline EU 141.224.194.76:28116 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does Spyker local maintenance validation appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Spyker local maintenance validation: EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Spyker local maintenance validation?
Spyker local maintenance validation's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): It holds 0 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): In the server browser it appears under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Spyker local maintenance validation?
Its location is Europe, according to the EU tag Spyker local maintenance validation displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 141.224.194.76:28116.
What's the uptime like for Spyker local maintenance validation?
Spyker local maintenance validation is down at the moment; it was last up 12 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 5 October 2026.
What Rust version is Spyker local maintenance validation on?
The version on Spyker local maintenance validation is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Spyker local maintenance validation follow for wipes?
The next wipe for Spyker local maintenance validation is an estimate based on the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 12 days 12 hours ago. The tags list wipes scheduled every month.
Rules and settings
Which rules and settings is Spyker local maintenance validation running?
The name of Spyker local maintenance validation contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. Rust premium status is required to join. The server runs Valve's anti-cheat, VAC.
What's the map on Spyker local maintenance validation?
A procedural map, generated by the game, is in play on Spyker local maintenance validation.
Population
How many players are on Spyker local maintenance validation?
The last sighting of Spyker local maintenance validation was 12 days 11 hours ago; it is offline right now.
What position does Spyker local maintenance validation hold in the server rankings?
Over the last seven days Spyker local maintenance validation sits at #15,941 on player hours, which is #2,518 in Europe and inside the top 71% of all ranked servers.
Join info
How do you get into Spyker local maintenance validation?
Open Rust and press F1, then type client.connect 141.224.194.76:28116. Alternatively, click Launch Rust on this page to join via Steam. Rust premium status is required to join.