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Dive report

Spyker local maintenance validation

Offline EU 141.224.194.76:28116 checked 12d ago

monthly wipes vanillamoddedoxidepremium
Drop in
0/ ? players now
07-day averagepeak –
#15,941ranktop 71% · #2518 in EU
12d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Spyker local maintenance validation appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Spyker local maintenance validation: EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Spyker local maintenance validation?

Spyker local maintenance validation's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): It holds 0 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): In the server browser it appears under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find Spyker local maintenance validation?

Its location is Europe, according to the EU tag Spyker local maintenance validation displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 141.224.194.76:28116.

What's the uptime like for Spyker local maintenance validation?

Spyker local maintenance validation is down at the moment; it was last up 12 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 5 October 2026.

What Rust version is Spyker local maintenance validation on?

The version on Spyker local maintenance validation is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Spyker local maintenance validation follow for wipes?

The next wipe for Spyker local maintenance validation is an estimate based on the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 12 days 12 hours ago. The tags list wipes scheduled every month.

Rules and settings

Which rules and settings is Spyker local maintenance validation running?

The name of Spyker local maintenance validation contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. Rust premium status is required to join. The server runs Valve's anti-cheat, VAC.

What's the map on Spyker local maintenance validation?

A procedural map, generated by the game, is in play on Spyker local maintenance validation.

Population

How many players are on Spyker local maintenance validation?

The last sighting of Spyker local maintenance validation was 12 days 11 hours ago; it is offline right now.

What position does Spyker local maintenance validation hold in the server rankings?

Over the last seven days Spyker local maintenance validation sits at #15,941 on player hours, which is #2,518 in Europe and inside the top 71% of all ranked servers.

Join info

How do you get into Spyker local maintenance validation?

Open Rust and press F1, then type client.connect 141.224.194.76:28116. Alternatively, click Launch Rust on this page to join via Steam. Rust premium status is required to join.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,^q,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players It holds 0 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.