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Dive report

ZZ-TEST-rust

Offline 141.227.170.83:32176 checked 14d ago

Drop in
0/ 24 players now 0% full
07-day averagepeak –
#16,000ranktop 70%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does ZZ-TEST-rust appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry ZZ-TEST-rust are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ZZ-TEST-rust?

The server browser shows these tags for ZZ-TEST-rust: gmrust (Game mode): This is the standard Rust survival experience; mp24 (Max players): It holds 24 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): The build number is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is ZZ-TEST-rust in?

There is no published region for ZZ-TEST-rust. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 141.227.170.83:32176.

What's the uptime like for ZZ-TEST-rust?

Right now ZZ-TEST-rust is offline, having last been seen 14 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 2 October 2026.

What Rust version is ZZ-TEST-rust on?

On Linux, ZZ-TEST-rust runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does ZZ-TEST-rust wipe?

The wipes recorded for ZZ-TEST-rust are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 9 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is ZZ-TEST-rust running?

No gather rate appears in the name of ZZ-TEST-rust. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on ZZ-TEST-rust?

ZZ-TEST-rust uses a procedural map of size 2,000 with seed 1500, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on ZZ-TEST-rust?

ZZ-TEST-rust was last seen 14 days 15 hours ago and is offline as you read this.

What position does ZZ-TEST-rust hold in the server rankings?

Over the last seven days, ZZ-TEST-rust is #16,000 by player hours, among the top 70% of all ranked servers.

How to join

How do you get into ZZ-TEST-rust?

Open Rust and press F1, then type client.connect 141.227.170.83:32176. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp24,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp24
Max players It holds 24 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166586
Build The build number is 166586.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.