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Dive report

Name of Server as Shown on the Client Server List

Offline 141.78.157.133:28015 checked 28d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,415rankno region published
86d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2631 (Protocol): This server runs game protocol 2631, so your game must match that version to join; cs158240 (Build): It's on build 158240; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list Name of Server as Shown on the Client Server List puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is Name of Server as Shown on the Client Server List in?

There is no published region for Name of Server as Shown on the Client Server List. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 141.78.157.133:28015.

What's the uptime like for Name of Server as Shown on the Client Server List?

The server Name of Server as Shown on the Client Server List is not reachable at the moment; the last sighting was 28 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 19 September 2026.

What is the Rust version for Name of Server as Shown on the Client Server List?

The version on Name of Server as Shown on the Client Server List is Rust network protocol 2631 and build 158240, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Name of Server as Shown on the Client Server List follow for wipes?

The wipes recorded for Name of Server as Shown on the Client Server List are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 86 days 18 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game.

Player count

Is Name of Server as Shown on the Client Server List busy?

The last sighting of Name of Server as Shown on the Client Server List was 28 days 18 hours ago; it is offline right now.

What's Name of Server as Shown on the Client Server List's rank among Rust servers?

For player hours in the last seven days, Name of Server as Shown on the Client Server List ranks #15,415, within the top – of ranked servers.

Getting in

What's the way to join Name of Server as Shown on the Client Server List?

Open Rust and press F1, then type client.connect 141.78.157.133:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2631
Protocol This server runs game protocol 2631, so your game must match that version to join.
cs158240
Build It's on build 158240.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.