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Dive report

4Netplayers Rust Server

Offline 141.94.74.199:21000 checked 4d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:53 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does 4Netplayers Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include 4Netplayers Rust Server: Modded Rust servers and Primitive Rust servers. The server list shows it under Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on 4Netplayers Rust Server?

4Netplayers Rust Server's game browser tags read: gmprimitive (Game mode): The mode is primitive, so you're limited to bows, spears and melee; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): The build number is 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find 4Netplayers Rust Server?

4Netplayers Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 141.94.74.199:21000.

Is 4Netplayers Rust Server up, and how often does it stay online?

4Netplayers Rust Server is down at the moment; it was last up 4 days 23 hours ago. Over the past full 7 days it stayed up for 60 of 168 hours, or 36%. The first sighting by Rust Going Deep was on 3 October 2026.

What Rust version is 4Netplayers Rust Server on?

The version on 4Netplayers Rust Server is Rust network protocol 2634 and build 167231, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does 4Netplayers Rust Server wipe?

The wipes recorded for 4Netplayers Rust Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 12 days 15 hours.

What happens on wipe day at 4Netplayers Rust Server?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

What settings are in place on 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. Up to 8 players per group, which is the default. primitive is the game mode, melee, bows and spears only, no guns. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on 4Netplayers Rust Server?

A game-generated procedural map of size 3,072 with seed 20261003 is in play on 4Netplayers Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on 4Netplayers Rust Server?

Right now 4Netplayers Rust Server is offline, with its last appearance 4 days 23 hours ago. Across the last seven days, the typical count has been 0 players.

What position does 4Netplayers Rust Server hold in the server rankings?

Over the last seven days, 4Netplayers Rust Server is #15,807 by player hours, among the top 72% of all ranked servers.

Join info

How do you get into 4Netplayers Rust Server?

Open Rust and press F1, then type client.connect 141.94.74.199:21000. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167231,ts8,^o^z

Game

gmprimitive
Game mode The mode is primitive, so you're limited to bows, spears and melee.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build The build number is 167231.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.